The player to the right of East is South wind, then West wind, and finally North wind. Players take turns rolling the dice, the player who rolls the highest number first becomes East. The wall utilizes every tile.Īfter the wall has been built, players must figure out who will be East wind or the dealer. Players build the wall by building a row of tiles in front of their rack that is two tiles high and 19 tiles across. All of the 152 tiles are shuffled around in the center of the racks. MAHJONG SET-UPĮach player grabs a rack and places it in front of them. These are updated annually and should be used as a reference when building hands. Players score various hands based on information determined by the National Mahjong League. The game uses two dice to assign the position of the dealer (East) and to figure out where to break the wall (discussed below). Pushers are used to push racks forward during play, without revealing the tiles. Racks & PushersĮach player can have a rack to hold their tiles during play. These are optional and not required for gameplay. Whether sticks or coins, players may assign them a point value. These are tools that can be used to keep track of the score. These are used to indicate which direction of the wind is current, this is the player who began the round. These are optional and not required for gameplay. Jokers can be used to replace any tile in a set of 3 to 6 identical tile sets.
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